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Games Ahead of Their Time

July 20th, 2016 | Posted by vaklam in Podcast Episode - (2 Comments)

Welcome to the 61st regular episode of the Play On Target podcast (PLOT for short). This episode is about innovative games. Some games are the first to feature certain mechanics or ideas while other games made those elements sing.

What did we leave out? Tell us in the comments or start a discussion on RPG Geek.

Things mentioned in this episode:
  1. Castle Falkenstein
  2. Mouse Guard
  3. Glorantha
  4. Marvel Super Heroes
  5. Dogs in the Vineyard
  6. Apocalypse World
  7. Ars Magica
  8. Fiasco
  9. Amber Diceless
  10. ADRPG/Lords of Gossamer & Shadow GM Jam
  11. Fate
  12. Fudge
  13. Classic World of Darkness

You can contact us at Hosts@PlayOnTarget.com or you can send us a private geekmail on the RPGGeek website; our usernames are lorddillon (Sam), Vaklam (Brian), edige23 (Lowell), and MasterGeek (Andrew).

You can also follow the podcast on Twitter @PlayOnTarget

Follow each of the hosts at @DMSamuel (Sam), @GeekworldOnline (Andrew), @Edige23 (Lowell), and @Vaklam (Brian)

The music played at the beginning and end of the podcast is Dance of Fire – Bolero in A minor by Sinfonia Electronique. You can find more great music on the podsafe music network at music.mevio.com. The d20 logo is by the awesome Joe Kundlak, a.k.a. joeyeti on RPG Geek.

Loot

July 6th, 2016 | Posted by vaklam in Podcast Episode - (0 Comments)

Welcome to the 60th regular episode of the Play On Target podcast (PLOT for short). Treasure, pelf, swag, quatloos, stuff, whatever you call it, many RPGs feature some sort of reward for adventuring. Whether it’s material goods or something more ephemeral, your character wants it.

What did we leave out? Tell us in the comments or start a discussion on RPG Geek.

Things mentioned in this episode:
  1. Shadowrun
  2. Cyberpunk
  3. Goblin Punch
  4. D&D
  5. Rolemaster
  6. Marvel Super Heroes
  7. Hero System
  8. Fate
  9. Hollow Earth Expedition
  10. Mutants and Masterminds
  11. The Sprawl
  12. Numenera
  13. Earthdawn
  14. Sagaborn
  15. Legend of the Five Rings
  16. The Rod of Seven Parts
  17. Gamma World
  18. Creatures and Treasures II
  19. Ashen Stars

You can contact us at Hosts@PlayOnTarget.com or you can send us a private geekmail on the RPGGeek website; our usernames are lorddillon (Sam), Vaklam (Brian), edige23 (Lowell), and MasterGeek (Andrew).

You can also follow the podcast on Twitter @PlayOnTarget

Follow each of the hosts at @DMSamuel (Sam), @GeekworldOnline (Andrew), @Edige23 (Lowell), and @Vaklam (Brian)

The music played at the beginning and end of the podcast is Dance of Fire – Bolero in A minor by Sinfonia Electronique. You can find more great music on the podsafe music network at music.mevio.com. The d20 logo is by the awesome Joe Kundlak, a.k.a. joeyeti on RPG Geek.

Old Dogs, New Tricks

December 31st, 2015 | Posted by vaklam in Podcast Episode - (0 Comments)

Welcome to the 52nd regular episode of the Play On Target podcast (PLOT for short). Bad news: Andrew wasn’t able to make this episode. Good news: Rich Rogers joined us as a guest host!

We’ve all been gaming a long time but we learn new stuff with each game we play. In this episode we talk about games and other things that have changed the way we play and run RPGs (usually for the better). What has altered your playing? Tell us in the comments or start a discussion on RPG Geek.

Things mentioned in this episode:
  1. The Gauntlet Podcast
  2. Indie+
  3. This Imaginary Life
  4. http://www.rancorpit.com/
  5. Lady Blackbird
  6. The Dresden Files RPG
  7. Diaspora
  8. Fate Accelerated
  9. The World of Uteria
  10. D&D 5e
  11. Star Wars: Edge of the Empire
  12. Dungeon World
  13. World of Dungeons
  14. Sons of Kryos
  15. The Shadow of Yesterday
  16. Marvel Heroic Roleplaying
  17. Savage Worlds
  18. Castles and Crusades
  19. Numenera
  20. The Strange
  21. Cypher System
  22. Little Fears
  23. Don’t Rest Your Head
  24. Penny for My Thoughts
  25. Microscope
  26. Kingdom
  27. The PDQ System
  28. Changeling: The Lost
  29. Grimm
  30. Atomic Robo RPG
  31. Fiasco
  32. Hollowpoint
  33. Dogs in the Vineyard
  34. Monster of the Week
  35. Leverage
You can contact us at Hosts@PlayOnTarget.com or you can send us a private geekmail on the RPGGeek website; our usernames are lorddillon (Sam), Vaklam (Brian), edige23 (Lowell), and MasterGeek (Andrew). You can also follow us on Twitter @PlayOnTarget

The music played at the beginning and end of the podcast is Dance of Fire – Bolero in A minor by Sinfonia Electronique. You can find more great music on the podsafe music network at music.mevio.com. The d20 logo is by the awesome Joe Kundlak, a.k.a. joeyeti on RPG Geek.

Subsystems

December 10th, 2015 | Posted by vaklam in Podcast Episode - (2 Comments)

Welcome to the 51st regular episode of the Play On Target podcast (PLOT for short). Some games have mechanics that are separate from the main system of the RPG. From magic systems that have their own rules to minigames that can determine the outcome of other actions, we discuss these subsystems and how they are used to enhance the larger ruleset.

Do you have any favorite subsystems? Tell us in the comments or start a discussion on RPG Geek.

Things mentioned in this episode:
  1. Deadlands
  2. Pandemic Legacy
  3. Risk Legacy
  4. Castaways
  5. Robinson Crusoe
  6. The One Ring
  7. Ryuutama
  8. Ashen Stars
  9. Powered by the Apocalypse
  10. Savage Worlds
  11. The Dresden Files RPG
  12. Fate Core
  13. Questlandia
  14. Diaspora
  15. Fallout 4
  16. Ars Magica
  17. Pathfinder
  18. Birthright
  19. Bookhounds of London
  20. Wrath of the Autarch
  21. Traveller
  22. Amber Diceless RPG
  23. Night’s Black Agents
  24. James Bond 007 RPG
  25. Car Wars
  26. Bushido
  27. Legend of the Five Rings
  28. GURPS
  29. Battlesystem
  30. Rise of Tiamat
  31. Crimson Skies
  32. Battletech
  33. Mechwarrior
  34. X-Wing Miniatures
  35. Star Wars: Edge of the Empire
  36. Gamma World
  37. Fury of Dracula
  38. Witness
  39. Alchemists
You can contact us at Hosts@PlayOnTarget.com or you can send us a private geekmail on the RPGGeek website; our usernames are lorddillon (Sam), Vaklam (Brian), edige23 (Lowell), and MasterGeek (Andrew). You can also follow us on Twitter @PlayOnTarget

The music played at the beginning and end of the podcast is Dance of Fire – Bolero in A minor by Sinfonia Electronique. You can find more great music on the podsafe music network at music.mevio.com. The d20 logo is by the awesome Joe Kundlak, a.k.a. joeyeti on RPG Geek.

Better, Faster Combat

November 25th, 2015 | Posted by vaklam in Podcast Episode - (0 Comments)

Welcome to the 50th regular episode of the Play On Target podcast (PLOT for short). Combat is an important part of most RPGs. In this episode we talk about ways to make combat in your games flow and how to keep it interesting.

What are your favorite tips and tricks for depicting combat? Tell us in the comments or start a discussion on RPG Geek.

Things mentioned in this episode:
  1. D&D 5th Edition
  2. 13th Age
  3. Mutants and Masterminds
  4. Eleven Pillars posts from RPG Musings
  5. Eleven Pillars Campaign Post Mortem
  6. D&D 4th Edition
  7. Pathfinder
  8. Castles and Crusades
  9. Paranoia
  10. Fate
  11. True20
  12. Powered by the Apocalypse
  13. Amber Diceless Role-Playing
  14. Dogs in the Vineyard
  15. GURPS
  16. Burning Wheel
  17. Rolemaster
  18. Blood and Honor
  19. Houses of the Blooded
  20. Hollowpoint
  21. Star Wars: Edge of the Empire
  22. Gamma World
  23. Champions (Hero Games)
  24. Barking Alien
  25. Rich Rogers (G+)
  26. Roll20
  27. Flatpack
  28. Golden Sky Stories
You can contact us at Hosts@PlayOnTarget.com or you can send us a private geekmail on the RPGGeek website; our usernames are lorddillon (Sam), Vaklam (Brian), edige23 (Lowell), and MasterGeek (Andrew). You can also follow us on Twitter @PlayOnTarget

The music played at the beginning and end of the podcast is Dance of Fire – Bolero in A minor by Sinfonia Electronique. You can find more great music on the podsafe music network at music.mevio.com. The d20 logo is by the awesome Joe Kundlak, a.k.a. joeyeti on RPG Geek.

Character Behavior and Alignment

October 21st, 2015 | Posted by vaklam in Podcast Episode - (1 Comments)

Welcome to the 48th regular episode of the Play On Target podcast (PLOT for short). Many roleplaying games have rules for governing the behavior of characters. One of the earliest is Dungeons and Dragons’ alignment system. We discuss this and many others, their pros and cons, and alternative systems for behavior and morality.

What do you think about these systems and rules? Do you have a favorite? Tell us in the comments or start a discussion on RPG Geek.

Things mentioned in this episode:
  1. Dungeons and Dragons
  2. World of Darkness
  3. Champions
  4. The Shadow of Yesterday
  5. Lady Blackbird
  6. Fate
  7. Unknown Armies
  8. The One Ring
  9. HackMaster
  10. Eclipse Phase
  11. Oriental Adventures
  12. Legend of the Five Rings
  13. Apocalypse World
  14. Worlds in Peril
  15. Middle-Earth Role Playing
  16. Star Wars: Edge of the Empire
  17. West End Games Star Wars
  18. Mass Effect 3
  19. inFAMOUS 2
  20. Dragon Age: Inquisition
  21. Baldur’s Gate
  22. Star Wars: The Old Republic
  23. The Players Guide to the Sabbat
  24. Sabbat Paths of Enlightenment
  25. Planescape
  26. Castles and Crusades
  27. Darkly Through the Labyrinth
  28. Last Fleet Posts from Age of Ravens
  29. Eleven Pillars Posts from RPG Musings
  30. Rolemaster
  31. Glorantha
  32. Tunnels and Trolls
  33. Arduin
You can contact us at Hosts@PlayOnTarget.com or you can send us a private geekmail on the RPGGeek website; our usernames are lorddillon (Sam), Vaklam (Brian), edige23 (Lowell), and MasterGeek (Andrew). You can also follow us on Twitter @PlayOnTarget

The music played at the beginning and end of the podcast is Dance of Fire – Bolero in A minor by Sinfonia Electronique. You can find more great music on the podsafe music network at music.mevio.com. The d20 logo is by the awesome Joe Kundlak, a.k.a. joeyeti on RPG Geek.

Last Fleet Campaign Post Mortem

October 5th, 2015 | Posted by vaklam in Podcast Episode - (0 Comments)

Welcome to the 47th regular episode of the Play On Target podcast (PLOT for short). We’re continuing our series of campaign post mortem episodes that began with Sam’s Eleven Pillars game. Lowell is up this time with a recount of his Last Fleet campaign.

Do you have a favorite campaign you’ve run? What did you learn from it? Tell us in the comments or start a discussion on RPG Geek.

Things mentioned in this episode:
  1. Action Cards
  2. Last Fleet posts from Age of Ravens
  3. Fate
  4. Battlestar Galactica
  5. Microscope
  6. World of Warcraft
  7. Bleach
  8. Exalted
  9. Sundered Skies
  10. Savage Worlds
  11. Rolemaster
  12. Age of Ravens
You can contact us at Hosts@PlayOnTarget.com or you can send us a private geekmail on the RPGGeek website; our usernames are lorddillon (Sam), Vaklam (Brian), edige23 (Lowell), and MasterGeek (Andrew). You can also follow us on Twitter @PlayOnTarget

The music played at the beginning and end of the podcast is Dance of Fire – Bolero in A minor by Sinfonia Electronique. You can find more great music on the podsafe music network at music.mevio.com. The d20 logo is by the awesome Joe Kundlak, a.k.a. joeyeti on RPG Geek.

Welcome to Play on Target and our third GM Jam taking aim at a particular rpg or setting. To explore these games we gather several GMs experienced with a system. This episode, we look at Vincent Baker’s excellent and influential Apocalypse World. This time I operate as the novice host- having only played a couple Powered by the Apocalypse games and read the core book. We open with me trying to draw out a quick pitch for the game and dive into the nuts and bolts of the game. We consider what Apocalypse World does at the table and how it gets there. In particular I ask how GMs work with the mechanical systems of the game and the social tensions of the framework. Eventually I get around to asking about sex moves.

We had an amazing group of GMs for this talk:

Jerome Larre’s a French game designer who participated in the writing of about 50 published RPG books. Most are only available in French, but some are available in English : Qin, Kuro, Fiasco playsets, a Hillfolk series pitch, and Grim World (For Dungeon World). He’s now working on a few English titles, including Alas Vegas and The Sprawl. Jerome’s a game journalist and very small press publisher (Ryuutama).

He’s huge fan of Apocalypse World, and has run and played dozens of sessions with the Apocalypse Engine. Jerome’s also worked on a French-only (at the time being) 200 page Apocalypse World Supplement book that should be released in the coming months.

Brennan Taylor is a New Jersey game designer who founded the small publisher Galileo Games and co-founded the online game store Indie Press Revolution. He’s notable for his work on Bulldogs and Mortal Coil, as well as his contributions to the Fate Toolkit and “Tower of the Serpents” from Fate Worlds. Gallileo has published Kingdom of Nothing, Shelter in Place, How We Came to Live Here, and The Ministry Initiative. He’s done an amazing hack of Legend of the Five Rings to AW you can find on his blog.

Mark Diaz Truman is co-designer for Urban Shadows, a dark urban fantasy game Powered by the Apocalypse. He also created Our Last Best Hope, a novel disaster movie rpg. Currently he’s designing two AW hacks: By the Book, a police procedural of straight cops in a dirty city and Cartel, a drug fiction telenovella filled with Mexican drug cartels. Truman’s also involved with two excellent Patreon projects: the Fate Codex and Different Play, a project supporting diversity in analog games.

Rachel E.S. Walton is an artist. She’s a longtime GM of many Powered by the Apocalypse games and other RPGs. She’s the designer of the upcoming The Long Orbit, a space horror hack of Monsterhearts. You can hunt around for various whispers about that. My favorite teaser comes from a John Stavropoulos G+ post.

I’ll point listeners to Jason Pitre’s excellent RPG Design PanelCast. In particular Episode 40 is a recording of the “Hacking Apocalypse World” panel from Metatopia 2014.

This episode was originally recorded as a Google Hangout which means it is also available as a video on YouTube.

Other Games Referenced This Episode:

Monsterhearts

Monster of the Week

Dungeon World

Murderous Ghosts

Player Empowerment

October 30th, 2014 | Posted by vaklam in Podcast Episode - (1 Comments)

Welcome to the 35th episode of the Play On Target podcast (PLOT for short). In this episode we ask and answer a bunch of questions: How can a GM make sure the players feel like they’re able to do what they want with their characters? What limits should be placed on PC actions and abilities? How can players help other players? Let us know in the comments or start a discussion on RPG Geek.

Things mentioned in this episode:
You can contact us at Hosts@PlayOnTarget.com or you can send us a private geekmail on the RPGGeek website; our usernames are lorddillon (Sam), Vaklam (Brian), edige23 (Lowell), and MasterGeek (Andrew). You can also follow us on Twitter @PlayOnTarget

The music played at the beginning and end of the podcast is Dance of Fire – Bolero in A minor by Sinfonia Electronique. You can find more great music on the podsafe music network at music.mevio.com. The d20 logo is by the awesome Joe Kundlak, a.k.a. joeyeti on RPG Geek.

Communities and Organizations

September 25th, 2014 | Posted by vaklam in Podcast Episode - (0 Comments)

Welcome to the 34th episode of the Play On Target podcast (PLOT for short). In this episode we talk about the importance of communities and organizations in RPGs. How can they be used? What are the pros and cons for PCs and NPCs who belong to (or are kicked out of) a group? What experiences have you had with communities? Let us know in the comments or start a discussion on RPG Geek.

Things mentioned in this episode:
You can contact us at Hosts@PlayOnTarget.com or you can send us a private geekmail on the RPGGeek website; our usernames are lorddillon (Sam), Vaklam (Brian), edige23 (Lowell), and MasterGeek (Andrew). You can also follow us on Twitter @PlayOnTarget

The music played at the beginning and end of the podcast is Dance of Fire – Bolero in A minor by Sinfonia Electronique. You can find more great music on the podsafe music network at music.mevio.com. The d20 logo is by the awesome Joe Kundlak, a.k.a. joeyeti on RPG Geek.


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