Welcome to Play on Target and our second GM Jam where we take aim at a particular rpg or setting. To explore these games we’ll gather several experienced GMs who have run them. This episode, we look at Rite Publishing’s Lords of Gossamer and Shadow and its predecessor Amber Diceless Role Playing. We open with an elevator pitch for the game and consider what draws us to it. Then we dive into the nuts and bolts of what we actually do at the table: what elements are most difficult, which do we focus on, how do players react to the concepts, and where do our campaigns actually go?
Steve Russell, Phil Vecchione, Kristin Hunt, and Jeff Miller join Play on Target hosts Lowell Francis and Brian Cooksey. We hope it will be useful for players interested in diceless roleplaying, veterans seeking a new perspective, and any gamemaster who wants to hear how others approach running these games. Let us know what you think of this experiment in the comments, suggest other games we should cover, or start a discussion on RPG Geek.
This episode was originally recorded as a Google Hangout panel for Virtuacon 2014 which means it is also available as a video on YouTube.
The music played at the beginning and end of the podcast is Dance of Fire – Bolero in A minor by Sinfonia Electronique. You can find more great music on the podsafe music network at music.mevio.com. The d20 logo is by the awesome Joe Kundlak, a.k.a. joeyeti on RPG Geek.